A survival game in a shared city that never shuts down. The zombies hear you. So do the other survivors.
No downloadPlays in your browserPhone and desktop
How it works
Spawn on the safe-ish quarantine edge with nothing but the clothes you are wearing.
The good gear hides in the right buildings, gun shops, clinics, police, and the denser central blocks. So do the hordes, and every survivor who wants what you're carrying.
Speed and power cost noise. Safety costs time. Choose wrong and the horde chooses you.
Your body stays in the world while you sleep. Board up, go quiet, hope nobody heard where you went.

The dead
One zombie is nothing, step around it. But noise gathers them, and a crowd at your door is a wall of teeth you can't push through. They wander, they surge at night, and they never stop coming.

Sound
Your eyes only reach so far. Past your line of sight, sound is all you get: a radar of bearings and loudness. A gunshot rings across blocks; footsteps barely carry. And every noise you make draws the dead, and the living, toward you.

Buildings
Search floors for gear: an open door is quiet, a locked one is a loud, zombie-drawing break-in. Then plank the doors and windows and dig in. A place is yours only as long as you can defend it.

The city runs whether you're online or not, and your sleeping body stays raidable. Die and it's permanent: you reanimate in your gear for someone else to hunt.

No levels, no head start. A rookie and a veteran spawn identical, and everything you are is the gear in your hands right now. Die and you lose all of it, and start over on the rim with only the clothes on your back.

Whisper, talk or shout to survivors nearby: local strangers you can't trust, and a shout the dead can hear too.

Your journal, bookmarks, and the map you've explored survive every death and carry to your next survivor. You start over poorer, but never blind.
Yes, completely free, right in your browser. No download, nothing to buy.
No. Energy regens on a fixed daily ceiling whether you're online or not. It's built for a check-in or two a day.
Permadeath: that character is gone and reanimates as a gear-wearing zombie. You're never locked out, though; just start over with a fresh survivor on the rim. Only your records carry over (journal, bookmarks, the map you've explored), never gear or looks.
Yes. One responsive, tap-to-move layout for phone and desktop.
The dead are already walking. The city won't wait for you.
▶ Play freeWe would like to store a cookie to count how the game is used, so we can fix what is broken and balance it. No advertising profiles. Declining changes nothing.